Windows Phone App development: Difference between revisions
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{{Windows Phone}} | |||
=====Marketplace and how to get there===== | =====Marketplace and how to get there===== | ||
* [http://create.msdn.com/en-US/ APP HUB] | * [http://create.msdn.com/en-US/ APP HUB] | ||
* [http://www.windowsphone.com/marketplace Marketplace - Windows Phone] | |||
====Development tools==== | |||
* [http://create.msdn.com/en-US/resources/downloads APP HUB Development tools] | * [http://create.msdn.com/en-US/resources/downloads APP HUB Development tools] | ||
* [http:// | * [http://coding4fun.codeplex.com/ Coding4Fun Toolkit for Windows Phone] | ||
====Requirements==== | ====Requirements==== | ||
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=====Adds===== | =====Adds===== | ||
* [http://www.microsoft.com/download/en/details.aspx?id=8729 Microsoft Advertising SDK for Windows Phone] | * [http://www.microsoft.com/download/en/details.aspx?id=8729 Microsoft Advertising SDK for Windows Phone] | ||
* [https://www.admob.com adMob - Google] | |||
* [http://admobwp7.codeplex.com adMob for Windows Phone 7 - CodePlex] | |||
* [http://www.mobfox.com MobFox] | |||
* [http://www.mobfox.com/publisher-networkcomparison Publisher comparison - MobFox] | |||
====Tutorials==== | ====Tutorials==== | ||
Line 26: | Line 31: | ||
* [http://www.yoda.arachsys.com/csharp/threads/volatility.shtml Volatility, Atomicity and Interlocking] | * [http://www.yoda.arachsys.com/csharp/threads/volatility.shtml Volatility, Atomicity and Interlocking] | ||
====Microphone in Windows Phone 7==== | |||
* [http://msdn.microsoft.com/en-us/library/gg442302(v=vs.92).aspx How to: Access the Microphone in a Silverlight Application for Windows Phone] | |||
* [http://stubborndev.wordpress.com/2012/01/31/fixing-the-mango-microphone-issue-part-1/ Fixing the Mango Microphone issue – part 1] | |||
* [http://stubborndev.wordpress.com/2012/03/07/fixing-the-mango-microphone-issue-part-2/ Fixing the Mango Microphone issue – part 2] | |||
====Code Samples==== | |||
* [http://msdn.microsoft.com/en-us/library/ff431744(v=vs.92).aspx Code Samples for Windows Phone] | |||
====Performance==== | ====Performance==== | ||
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* [http://code.google.com/apis/accounts/docs/OAuth2.html Using OAuth 2.0 to Access Google APIs] | * [http://code.google.com/apis/accounts/docs/OAuth2.html Using OAuth 2.0 to Access Google APIs] | ||
* [http://code.google.com/apis/analytics/docs/gdata/v3/gdataAuthorization.html Core Reporting API - Authorization] | * [http://code.google.com/apis/analytics/docs/gdata/v3/gdataAuthorization.html Core Reporting API - Authorization] | ||
====Live Connect==== | |||
* [http://windowsteamblog.com/windows_live/b/windowslive/archive/2011/12/14/anyone-can-build-a-windows-live-messenger-client-with-open-standards-access-via-xmpp.aspx Anyone can build a Messenger client—with open standards access via XMPP] | |||
* [http://msdn.microsoft.com/en-us/windowslive/default.aspx Live Connect Developer Center] | |||
* [http://msdn.microsoft.com/en-us/library/hh243641.aspx Live Connect Developer Guide] | |||
====OAuth 2==== | |||
* [http://wiki.oauth.net/w/page/25236487/OAuth-2 OAuth 2 - OAuth wiki] | |||
* [http://windowsteamblog.com/windows_live/b/developer/archive/2011/05/04/announcing-support-for-oauth-2-0.aspx Announcing Support for OAuth 2.0] | |||
====OnPropertyChanged==== | ====OnPropertyChanged==== | ||
* [http://code.google.com/p/notifypropertyweaver/ notifypropertyweaver] | * [http://code.google.com/p/notifypropertyweaver/ notifypropertyweaver] | ||
====Upgrading Windows Phone 7.1 Apps to Windows Phone 8==== | |||
* [http://msdn.microsoft.com/en-us/magazine/dn385709.aspx Upgrading Windows Phone 7.1 Apps to Windows Phone 8 - Michael Crump] | |||
====Cross platform development==== | |||
* [http://xamarin.com/getting-started/android Xamarin - 10 minute guide to building mobile apps in C#] | |||
====WindowsPhone 8.1 Optical Character Recognition(OCR) Library==== | |||
* [http://bsubramanyamraju.blogspot.dk/2014/08/windowsphone-81-optical-character.html WindowsPhone 8.1 Optical Character Recognition(OCR) Library] | |||
====2D Graphics==== | |||
* [http://blogs.msdn.com/b/win2d/archive/2014/09/04/introducing-win2d-gpu-accelerated-2d-graphics-programming-in-the-windows-runtime.aspx Introducing Win2D - GPU accelerated 2D graphics programming in the Windows Runtime] | |||
<google>Windows Mobile</google> | <google>Windows Mobile</google> |
Latest revision as of 10:35, 20 January 2017
Marketplace and how to get there
Development tools
Requirements
Icons
- WP7 icons quick and undirty - WP7IconBuddy
- Application Bar Icon Buttons for Windows Phone
- Creating Windows Phone 7 Application and Marketplace Icons
Adds
- Microsoft Advertising SDK for Windows Phone
- adMob - Google
- adMob for Windows Phone 7 - CodePlex
- MobFox
- Publisher comparison - MobFox
Tutorials
Microphone in Windows Phone 7
- How to: Access the Microphone in a Silverlight Application for Windows Phone
- Fixing the Mango Microphone issue – part 1
- Fixing the Mango Microphone issue – part 2
Code Samples
Performance
- Performance Considerations in Applications for Windows Phone
- Performance Tips when creating WP7 apps
- Replace a PictureMarkerSymbol with an ImageBrush to enhance graphic display performance
UX Design
Google Analytics API
- What Is The Core Reporting API - Overview
- Using OAuth 2.0 to Access Google APIs
- Core Reporting API - Authorization
Live Connect
- Anyone can build a Messenger client—with open standards access via XMPP
- Live Connect Developer Center
- Live Connect Developer Guide
OAuth 2
OnPropertyChanged
Upgrading Windows Phone 7.1 Apps to Windows Phone 8
Cross platform development
WindowsPhone 8.1 Optical Character Recognition(OCR) Library
2D Graphics
<google>Windows Mobile</google>