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Win2D: Difference between revisions
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Win2D is an easy-to-use Windows Runtime API for immediate mode 2D graphics rendering with GPU acceleration. It is available to C#, C++ and VB developers writing Windows apps for Windows 8.1, Windows Phone 8.1 and Windows 10. It utilizes the power of Direct2D, and integrates seamlessly with XAML and CoreWindow. | |||
* [https://microsoft.github.io/Win2D/html/Introduction.htm Win2D documentation] | |||
* [https://blogs.msdn.microsoft.com/win2d/ Win2D Team Blog] | |||
* [https://github.com/Microsoft/Win2D-Samples Win2D Samples] | |||
* [https://en.baydachnyy.com/2015/08/04/win2d-how-to-use-graphics-without-knowledge-in-directx/ Win2D: How to use graphics without knowledge in DirectX] | |||
* [https://blogs.msdn.microsoft.com/win2d/2014/12/05/async-resource-loading-in-win2d/ Async resource loading in Win2D] | |||
<google>ENGELSK</google> | <google>ENGELSK</google> |
Latest revision as of 19:25, 8 December 2016
Win2D is an easy-to-use Windows Runtime API for immediate mode 2D graphics rendering with GPU acceleration. It is available to C#, C++ and VB developers writing Windows apps for Windows 8.1, Windows Phone 8.1 and Windows 10. It utilizes the power of Direct2D, and integrates seamlessly with XAML and CoreWindow.
- Win2D documentation
- Win2D Team Blog
- Win2D Samples
- Win2D: How to use graphics without knowledge in DirectX
- Async resource loading in Win2D
<google>ENGELSK</google>