Xamarin: Difference between revisions
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* [https://fiddle.skia.org/ Skia Fiddle] | * [https://fiddle.skia.org/ Skia Fiddle] | ||
* [https://fiddle.skia.org/named/ Named Fiddles] | * [https://fiddle.skia.org/named/ Named Fiddles] | ||
using (new Transform(canvas)) | |||
{ | |||
} | |||
public class Transform : IDisposable | |||
{ | |||
private readonly SKCanvas _canvas; | |||
public Transform(SKCanvas canvas) | |||
{ | |||
_canvas = canvas; | |||
canvas.Save(); | |||
} | |||
public void Dispose() | |||
{ | |||
_canvas.Restore(); | |||
} | |||
} | |||
// Transform point from current transformation matrix to original grid | |||
var originalPoints = new[] { new SKPoint(0, 0) }; | |||
var pointInCurrentTransformationMatrix = new[] { new SKPoint(0, 0) }; | |||
canvas.TotalMatrix.MapPoints(originalPoints, pointInCurrentTransformationMatrix); | |||
// Transform point from original grid to current transformation matrix | |||
canvas.TotalMatrix.TryInvert(out var inverseMatrix); | |||
var snappedPixelPointsInCurrentTransformationMatrix = new[] { new SKPoint(0, 0) }; | |||
inverseMatrix.MapPoints(snappedPixelPointsInCurrentTransformationMatrix, originalPoints); | |||
==Android services== | ==Android services== |
Revision as of 13:38, 30 January 2018
The Accord.NET Image Processing and Machine Learning Framework
Accord.NET is a framework for scientific computing in .NET. The framework is comprised of multiple librares encompassing a wide range of scientific computing applications, such as statistical data processing, machine learning, pattern recognition, including but not limited to, computer vision and computer audition. The framework offers a large number of probability distributions, hypothesis tests, kernel functions and support for most popular performance measurements techniques.* Accord .NET Framework
Facial Recognition
Adding Facial Recognition to Your Mobile Apps By Pierce Boggan
- Adding Facial Recognition to Your Mobile Apps
- Learn how to build smarter mobile apps using Microsoft Cognitive Services & Xamarin
SkiaSharp
using (new Transform(canvas)) {
}
public class Transform : IDisposable { private readonly SKCanvas _canvas;
public Transform(SKCanvas canvas) { _canvas = canvas; canvas.Save(); }
public void Dispose() { _canvas.Restore(); } }
// Transform point from current transformation matrix to original grid var originalPoints = new[] { new SKPoint(0, 0) }; var pointInCurrentTransformationMatrix = new[] { new SKPoint(0, 0) }; canvas.TotalMatrix.MapPoints(originalPoints, pointInCurrentTransformationMatrix);
// Transform point from original grid to current transformation matrix canvas.TotalMatrix.TryInvert(out var inverseMatrix); var snappedPixelPointsInCurrentTransformationMatrix = new[] { new SKPoint(0, 0) }; inverseMatrix.MapPoints(snappedPixelPointsInCurrentTransformationMatrix, originalPoints);